Privacy Policy
Effective: 18 September 2026
Tic Tac Toe: Ultimate+Infinite is published by FarukG. This policy explains what data is processed when you use the game, why it's processed, who processes it, and your choices.
Quick summary
- No sign-up required. Offline game progress is saved on your device. Online play uses Google Firebase to connect players and synchronize the game.
- We use Google AdMob to show ads and Firebase (Analytics, Crashlytics, Performance) to understand usage and fix issues.
- Where required (for example, in the EEA, UK, Switzerland and certain US states), Google's User Messaging Platform (UMP) manages your privacy choices. You can revisit the available choices in Settings → Privacy & Consent.
Data we process
Offline play
Game progress and settings are saved on your device. Android may back up or transfer your settings, depending on your device settings. Usage analytics and diagnostics can include offline play.
Online play
Online play is hosted on Google Firebase. Firebase Authentication creates or reuses
an anonymous online account with a unique identifier to protect game access and reconnect you.
No name, email address or password is required.
We store invitations and game data, including moves, results, and related identifiers
and timestamps. Moves and results are shared with your opponent.
Google processes IP addresses, app and device information, and verification data to
operate and protect online play and invitation links. Data is encrypted in transit,
and access to each game is restricted to its participants.
Advertising (AdMob)
The Google Mobile Ads SDK may process app and device identifiers (including Advertising ID
and App Set ID on Android, and publisher first-party identifiers on iOS), IP address
(for approximate location), device/OS info, ad interactions, and technical logs and
diagnostics (such as error codes and performance data). Google may use this data
for ad delivery, personalization, measurement, and fraud prevention.
On iOS, we do not request tracking permission or access Apple's advertising
identifier (IDFA). Ads may use activity within our apps for personalization,
subject to your privacy choices.
Analytics (Firebase Analytics)
Pseudonymous usage data (screen views, sessions, game modes and outcomes, feature use, basic device information and app-instance identifiers) helps us understand usage and improve gameplay and UX. Google may derive approximate location from IP addresses. On Android, it may also process advertising identifiers according to your settings and consent. We do not attach your online play identifier to Analytics events. Reports are generally viewed in aggregate, not at the individual user level.
Diagnostics (Crashlytics & Performance)
Crash reports and performance metrics (startup time, network reliability) help us find and fix issues. They can include crash traces, app/device information, installation identifiers and technical details about failures. Firebase processes these reports on our behalf.
Why we process data & legal bases
- App functionality & improvement (gameplay, saved progress, online play, usage analysis, stability and performance).
- Security (protecting game access and preventing abuse).
- Advertising (showing, measuring and improving ads; fraud prevention).
Legal bases.
We rely on performance of a contract
to provide online play, legitimate interests
to keep the game reliable and secure, where permitted, and
consent for advertising and
analytics where required (including in the EEA/UK). UMP manages the available choices.
If analytics-storage consent is denied, limited analytics signals may still be sent,
while Crashlytics and Performance collection are disabled. Ad availability and
personalization depend on your choices and Google's requirements. Declining optional
consent does not prevent the essential processing needed for online play.
Your choices
- Consent & preferences: Where privacy options are available for your region, open Settings → Privacy & Consent in the game to review or change them.
- Ads & identifiers: You can reset or delete your Advertising ID in Android Settings, depending on your Android version.
- Delete online data: Open Settings → Delete online data to delete your anonymous online account and associated personal data. Playing online again creates a new account.
How long we keep data
Invitation records are normally kept for about one hour. Game records are normally kept
for about four hours after an online session ends or expires.
Anonymous online accounts are normally deleted after 90 days of inactivity.
Temporary security records are normally kept for up to 48 hours;
deletion confirmations for 24 hours after completion.
Automatic deletion can take additional time to complete.
Google retains advertising, analytics, diagnostic and infrastructure data separately,
according to the applicable service settings and policies. Deleting online data
does not remove these separately retained records. See
Firebase retention information
and
Analytics retention information
.
Local progress and settings remain until replaced or removed. Uninstalling or clearing
app storage does not itself delete server records.
International transfers
Google may process data on servers outside your country (e.g., the US). Google provides contractual safeguards as described in their terms. See Firebase privacy and safeguards .
Children
This game is not directed to children, and we do not knowingly collect personal data from children. If you believe a child is using the game or that we have collected personal data about a child, contact us and we'll work with our providers to address it.
Privacy rights & contact
Depending on your location, you may have rights to access, correct, delete or receive a copy of your data, restrict or object to processing, withdraw consent, and complain to a data-protection authority. Contact us with privacy questions or to exercise your rights. We may need information to identify the relevant records and will explain any limitations.
Have questions?
Publisher: FarukG
We may update this policy; we'll post changes here with a new effective date.